
Development Time: 8 weeks at 50%
Engine: TGE (Inhouse engine)
Genre: 3D topdown adventure
Target Platform: PC
Similarly to our third project, this game was created in the TGE framework, but with a new group and very little time we were encouraged to reuse as much code as we could from the previous project.
MY CONTRIBUTIONS
- Lighting & Shadowmapping
- Export of Unity animation state machines that could then be read in our engine.
- Data-driven UI system