AXEL FRANZÉN

GRAPHICS & ENGINE PROGRAMMER

SCALEBOUND

Development Time: 8 weeks at 50%
Engine: TGE (Inhouse engine)
Genre: 3D topdown adventure
Target Platform: PC


Similarly to our third project, this game was created in the TGE framework, but with a new group and very little time we were encouraged to reuse as much code as we could from the previous project.

MY CONTRIBUTIONS

  • Lighting & Shadowmapping
  • Export of Unity animation state machines that could then be read in our engine.
  • Data-driven UI system