Development Time: 7 weeks at 100%
Engine: ROSE (Our own engine)
Genre: Third Person Shooter, Tower Defense
Target Platform: PC
With our eight and final project at The Game Assembly we wanted to do something fun and goofy, so we decided to make a co-op game inspired by Orcs Must Die 2.
The game features traps and weapons unique to each character that gives them their own way of dispatching enemies to prevent them from reaching their goal. Grab two controllers and a friend, and fight off hordes of rats together in this split-screen adventure!
MY CONTRIBUTIONS
- Enemy AI & Wave Management
- Tools for our level designers to set up enemy paths and populating waves
- Split-Screen Input
- Game Design
- Sound Design